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Ascending Tide DW Stamina Nightblade Ganker PVP Build

Stamina Nightblade Stage 2 Vampire PvP. Whiskers

This build is designed to be the hardest hitting gank build possible. Our proc sets are hitting as hard as our ultimate so its pretty much like we are hitting the enemy with two ultimate's at the same time. We are currently in a pretty tanky meta with pariah so with that in mind ive added extra physical penetration to this build to ensure we get through all of that extra armor. 

Attributes - 64 Stamina

Mundus Stone - The Lover

Vampire Stage 2

Race - Wood Elf

Gear Sets

gear-deadlands.JPG

Name: Deadlands Assassin
Type: Overland
Location: Blackwood
Requires DLC: Blackwood

Name: Caluurion's Legacy
Type: Dungeon
Location: Fang Lair
Requires DLC: Dragon Bones
Style: Fang Lair

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Name: Selene
Type: Monster Set
Location: Selene's Web

Active Skills

Front Bar

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Slash an enemy, dealing 2323 Physical Damage and applying the Sundered status effect. Attacking with Surprise Attack from the flank stuns the enemy for 3 seconds and sets them Off Balance.

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Spin around and strike an enemy down, dealing 1199 Physical Damage. Deals up to 400% more damage to enemies with less than 50% Health.

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Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%.

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Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629. You also gain Minor Berserk for 5 seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 5% 

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Focus your senses for 1 minute, increasing your Critical Damage and Healing by 2% with every Light or Heavy Attack, up to 5 times.

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Ravage an enemy with a swift strike, dealing 3718 Disease Damage and causing them to take 20% more damage from your attacks for 6 seconds. If cast with 120 or more Ultimate, the enemy is stunned for 3 seconds. While slotted you gain Reave, which restores 100 Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.

Back Bar

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Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike.

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Summon a shade version of yourself to stay in place and attack an enemy from range for 18 seconds. While the shade is summoned, you can activate this ability again to teleport to the shade's location.

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Let loose a battle cry, instilling yourself with resolve and healing for 4990 Health over 4 seconds.

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Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 36 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%.

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Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for 1452 Health and restore 106 Stamina for 20 seconds. Fully-charged Heavy Attacks restore twice the value. You restore up to 4270 additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.

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Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago. While slotted you gain Minor Protection, reducing your damage taken by 5%.

1200 Champion Point Allocation

Warfare Tree Points Allocation

Fitness Tree Points Allocation

Craft Tree Points Allocation

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