Mathematically Correct PVE Mag Sorc
Introduction
Just a Super EASY Magicka Sorcerer Build. Nothing to complex, high damage and good self sustain. What more could you want?
Basics
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Race
Kahjiit - Dark Elf - High Elf- Khajiits are always optimal for PVE with their added Critical damage and just generally good all-round stats. High Elf is also very sort after, but honestly, just play what you are comfortable with!
Attribute points
PVP
-Magicka 11
-Health 7
-Stamina 46
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Mundus
-Thief - Gives Extra Crit
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Basically.. just use what ever you are lacking. For myself, my crit chance can do with an added boost, so I have opted for the thief.
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Food/Drink
Ghastly eye balls increase your Max Magicka and give you a huge 459 Mag Recovery! So for me, this is best in slot.
Gear Sets
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Set's: Pillar of Nirn - Arms of Relequen - Maw of Infernal - Mythic - Pale Order
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Weapon - Daggers - 1 Pillar of Nirn 1 Relequen - Nirnhoned/Sharpened
Flame Glyph + Weapon Damage
Back bar Weapon - 2H Sword - Precise - Weapon Glyph
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Head - Monster Set - Maw of Infernal - Divines
Shoulders - Monster Set - Maw of Infernal - Divines
Chest Piece - Pillar of Nirn - Divines - Magicka Glyph
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Waist - Relequen- Divines - Magicka Glyph
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Hands - Pillar of Nirn - Divines - Magicka Glyph
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Legs - Pillar of Nirn - Divines - Magicka Glyph
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Feet - Relequen- Divines - Magicka Glyph
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Necklace - Relequen - Blood Thirsty - Spell Damage
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Ring - Pillar of Nirn - Blood Thirsty - Spell Damage
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Mythic - Pale Order
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Harpooners Kilt would do more damage, but I like Pale order for solo. So essentially, just swap out if you are doing group play. Markyn also works, or you could just go without a mythic and have Pillar of Nirn Proc on both bars.
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Active Skills
Front Bar
1- Crystal Fragment - This is your main spammable
2 - Daedric Prey - 6 Second count down, makes your pets do extra damage
3 - Flex Spot - Mystic Orb
4 - Volatile Familiar
5 - Twilight Tormenter - active to cause more damage every 20 seconds
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Ultimate - Dawn Breaker - Give extra damage due to the Fighter Guild passives
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Back Bar
Back bar if you don't Oakensoul it up
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1. Channelled Acceleration - 60 Seconds up time on minor force
2. Stampede - Leaves an AOE on the Ground for 15 seconds
3. Crit Surge - Allows you to heal
4. Volatile Familiar
5. Twilight Tormenter
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Ultimate - Charged Atronach
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Champion Points
Blue tree - You want to go for as much damage as possible. If solo though, you may change the points about to give more healing.
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Green tree - ummm, PVE stuff?
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Red tree - Sustain is key here, having the expert evasion passives helps loads with roll dodging mechanics.
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